You can tightly pack the terrain into a small skirmish board or spread it out over a larger table
then after everyone has finished
as you’ll face fierce monsters and dangerous bandits who are determined to stop you
as they are not all positive as typical for trick-taking games
Ironwood is a rules-light
Shards of Creation Number_087/062 You can tightly pack theHarness the primal forces of Brandon Sandersons Cosmere! This innovative trick taking game is designed for players of all skill levels. Every Shard is an aspect of divinity: Autonomy, Cultivation, Devotion, Dominion, Honor, Odium, Preservation, and Ruin. Each is an entirely unique suit, with different values and abilities. Will you win by focusing on one Shards influence, or by forging a coalition of Shards? Shuffle up a different combination each